The religions that emerged from the ashes of the old world. Nine major faiths and their sub-sects provide structure, purpose, and community to the survivors of the wasteland.
Religion did not die with civilization. It mutated. Nine major faiths dominate the spiritual landscape of the Wastes, each with sub-sects that push their theology toward different ends. From the flesh-sculptors of the Church of Darwin to the funerary guardians of the Sainthood of Ashes, faith is one of the few forces that can unite settlements, inspire armies, and tear communities apart.
All information within the Guide to the Wastes is the contribution of players of the Dystopia Rising LARP, intended to be used as a public reference. No ownership of the ideas or setting details contained within is implied or inferred.