Three categories of threat define life in the Wastes. The dead walk and do not stop. Raiders prey on anything carrying the Infection. Mutant creatures roam the irradiated wilderness. None of them sleep. None of them negotiate.
All information within the Guide to the Wastes is the contribution of players of the Dystopia Rising LARP, intended to be used as a public reference. No ownership of the ideas or setting details contained within is implied or inferred.