Jonah Nails

Jonah Nails is a round woman of average height who wears metal framework armor over red and white striped pants, has a spider tattoo on the corner of her left eye, and demands that everyone who enters her trading tent observe proper hospitality. This is not a request. The hospitality is mandatory, the drink is complimentary, and the grudges she holds against those who skip the formalities are lifelong.
  She runs a mobile munitions depot beneath the Throg's End bridge in the Brokelands, an L.I.D.-affiliated gun running operation that relocates regularly and serves as a contract broker for Laughing in the Dark mercenary services. Her tent is equal parts arms bazaar and social club: she offers entertainment and refreshments during business dealings, keeps younger attendants to serve guests during large transactions, and insists on conversation before discussing anything of substance. The vulgar, lecherous commentary that accompanies these proceedings is part of the package.
  Jonah commands ten L.I.D. shock troops and holds a territory small enough that no one envies it and defended well enough that no one contests it. She lacks the force to threaten any of the Brokelands' larger gangs, but that is not the game she is playing. She views herself as the most important figure under the bridge, and within the narrow confines of her domain, she is correct. Before she became a gun runner she worked as a caravan guard alongside a Rover family, and the road-worn pragmatism of that earlier life informs everything about how she trades: personal, ritualistic, and backed by just enough force to make the rituals stick.

Mental characteristics

Personal history

Jonah Nails began her career as a caravan guard alongside a Rover family, work that taught her the rhythms of trade and the value of personal relationships in a business conducted at gunpoint. She transitioned to gun running in the Brokelands, establishing a mobile munitions depot beneath the Throg's End bridge and affiliating with Laughing in the Dark as a weapons dealer and contract broker.
  Her operation is deliberately small. She commands ten L.I.D. shock troops, enough to hold her territory but not enough to threaten any neighboring gang. The arrangement suits her. She controls a trading post that moves regularly, serves customers with mandatory hospitality rituals, and brokers L.I.D. mercenary contracts for clients who know where to find her tent.
  Her insistence on formal hospitality customs, the drink, the conversation, the entertainment before business, reflects both her self-importance and a genuine understanding that trust-based commerce requires theatre. Those who refuse the rituals earn grudges she maintains for life. Those who observe them find a reliable arms dealer whose merchandise and contract brokering keep her relevant despite the modesty of her domain.
L.I.D. gun runner beneath the Throg's End bridge; demands formal hospitality from every customer.
Children
Status
Living
Role
Arms dealer and contract broker for L.I.D. gangs, operating a mobile t
Location
Brokelands

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