The Roar

Five days northwest of Vegasia, the dust parts and the noise begins. The Roar is a Dieseljock settlement that sprang to life when salvagers cracking open ruins in the old Nevada landscape hit something extraordinary during their eighth month of excavation: the entrance to a buried pre-fall automobile museum. The Reno Auto Reserve, as it came to be known, contained hundreds of pristine stored vehicles, perfectly preserved beneath the earth while the world above burned. The discovery revolutionized Dieseljock engineering overnight. Within weeks, an economy of chop shops, reclaimer services, salvage operations, and vehicle customization bays had sprung up around the dig site like weeds after rain.
  Clarke Industries dominates an entire block of the trade bazaar, offering customization bays, parts shops, and guides for hire to anyone seeking treasures in the depths of the Auto Reserve. Roving gangs of Dieseljocks crowd the streets, all of them looking to strike it big on the next expedition. The settlement runs on the sound of engines being torn apart and rebuilt, of arc welders and hammers, of mechanics arguing over torque ratios and fuel mixtures. It is loud, greasy, and perpetually busy with the kind of energy that only exists in a place where fortunes are still being made.
  The noise attracts more than fortune-seekers. Representatives from Iron Works territories have sent offers to purchase blueprint designs pulled from the Reserve. When financial negotiations failed, Pure Blood families of the Iron Kingdom employed thieves to steal prototypes. Vegasian families sponsor race teams and Dieseljock tribes to gain access to the highest-end equipment. And in the outskirts, charred bodies staked along the road serve as a warning from Peco Smokey Blackburn, a flame-wielding ringleader whose pack of road warriors torments local businesses and visiting caravans with equal enthusiasm. The Roar is a boomtown in every sense: growing fast, burning hot, and attracting predators.

Industry & Trade

The Roar's economy begins and ends with vehicles. Chop shops disassemble salvaged machines for parts. Reclaimer services restore and refurbish components pulled from the Auto Reserve. Customization bays modify vehicles to customer specifications, from armored caravan haulers to stripped-down racing machines. Parts trading keeps the credits flowing between operations, and archeological expeditions into the Reserve itself represent the highest-risk, highest-reward work available.
  Clarke Industries sits at the center of it all, dominating one block of the trade bazaar with the most extensive inventory and the best guides for hire. External interest has only increased the stakes. Iron Works representatives offered credits for blueprint designs; when those offers were refused, Pure Blood families sent thieves. Vegasian crime families sponsor race teams and Dieseljock tribes as a backdoor to the best equipment. The Glitter Gulch Raceway nearby fuels constant demand for racing-grade modifications. Every credit earned in the Roar ultimately traces back to the machines sleeping under the dust, and every faction in the wasteland wants a piece of what comes out of the ground.

History

The Roar did not exist before the dig. Salvagers found usable buildings in the dust and ruins of the old landscape and set up camp, expecting the usual slow work of reclaiming pre-fall materials. Eight months into the excavation, someone broke through into a sealed underground space and found the Reno Auto Reserve: a buried automobile museum containing hundreds of vehicles in pristine condition. The machines had been stored below ground, sealed away from the elements, the undead, and the scavengers who had stripped every other piece of pre-fall technology within a hundred miles.
  The discovery changed everything. Word spread through Dieseljock networks faster than any caravan could carry it, and an entire settlement economy materialized almost overnight. What had been a dusty excavation camp became a boomtown of mechanics, engineers, salvagers, and archeologists. Clarke Industries established itself as the dominant operation early, claiming a full block of the growing trade bazaar. The Reno Auto Reserve continues to yield finds, though the easy treasures have long since been claimed. Expeditions now push deeper into the buried complex, and the competition for what remains has only grown more desperate.
Region
The Badlands
Type
Dieseljock trade hub
Distance
Five days NW of Vegasia
Major Business
Clarke Industries
Key Feature
Reno Auto Reserve

Articles under The Roar


Powered by World Anvil