Deserter

Deserter is one of the hottest, driest, and most dangerous areas in the Merican wastelands, a vast inhospitable territory wedged between the Overgrowth, the Vegasia race routes, and the Lone Star shifting sands. Only religious extremists, Diesel Jocks, and the occasional lost Red Star travel here willingly. Everyone else is either passing through as fast as they can or has given up trying to leave.
  The region progresses from salt deserts to impassable rocky crags to the outer forest leading into the Overgrowth to the northeast. Progress in the north holds the Green Desert, Crush Valley, the Flats, and the sacred route to the Great Lake. Canvas runs from border to border across the middle, a painted desert of canyons and golden dunes where the fauna grows unchecked. The Glow Wastes irradiate the terrain with chemical sickness buried since before the Fall. The Drylands stretch through the south, a cracked expanse where the Overgrowth has been unable to reach.
  Sparse settlements are ruled by self-appointed leaders who have risen to the status of god-emperors in their tiny communities. Religious zealots use the harshness of the region for pilgrimage and rites of passage. The blistering heat and chronic dehydration frequently cause visions that pilgrims interpret as holy revelation. Whether these are genuine encounters with something beyond the wasteland or simply the hallucinations of the dying is a question Deserter does not answer. It rarely answers any question. It simply takes what it is given and gives back heat, thirst, and the slow understanding that the desert does not care whether you came here for faith or for fortune.

Geography

Deserter stretches between the Overgrowth to the northeast, the Vegasia race routes, and the Lone Star shifting sands. The terrain progresses from salt deserts to impassable rocky crags to the outer forest bordering the Overgrowth. Northern sub-territory Progress holds the Green Desert, Crush Valley, the Flats, and the pilgrimage route to the Great Lake. Canvas runs from border to border across the center, a belt of canyons, colored rock formations, and golden desert. The Glow Wastes contain irradiated zones including Toowilluh and the Silo. The Drylands extend through the south, a cracked desert expanse the Overgrowth has been unable to penetrate. The climate is extreme heat with minimal water, blistering sun that induces hallucinations in the unwary, and almost no natural shelter.
Type
Wasteland Region
Climate
Extreme heat, minimal water
Sub-Regions
Progress, Canvas, Glow Wastes, Drylands
Travelers
Religious extremists, Diesel Jocks

Articles under Deserter

Caravaner's Dream
Settlement | Jul 6, 2026

A deceptively beautiful expanse where desert breaks into low shrubs, slow-crawling rivers, and craggy rock formations shaped into strange...

City of Saints
Settlement | Apr 7, 2026

The closest thing to civilization in Deserter, located in the heart of Crush Valley. Originally a massive Fallow Hopes complex called the...

Glow Wastes
Geographic Location | Jul 6, 2026

Irradiated zones within Deserter where buried pre-Fall nuclear and chemical contamination causes the ground to glow effervescent green...

Progress
Settlement | Jul 6, 2026

The northern territory of Deserter, considered sacred by the faithful. Contains the Green Desert, Crush Valley, the Flats, and the Great...

Rottie Lake
Settlement | Jul 6, 2026

A sulfurous mud lake and self-proclaimed healing resort run by Ethel Brodis. More lakebed than lake, its thick mud draws Retrogrades and...

Ruin of Man
Settlement | Apr 7, 2026

An ancient cliff dwelling complex deep in the desert, believed by Darwinists to be the birthplace of humanity and the origin point of the...

The Drylands
Geographic Location | Jul 6, 2026

The desert expanse in the southern portion of the broader Deserter region. Contains White Sands, Bomb Bay, the Great Divide, and the Ugly...

The Flats
Geographic Location | Apr 7, 2026

A vast expanse of pure white salt desert stretching across the western half of Progress in Deserter. The final and most lethal stage of the...

The Slums
Settlement | Jul 6, 2026

A network of natural caves in a remote mountain peak above the View, where Phoenix Brighton exiles those who fall from favor. Originally...

Toowilluh
Settlement | Jul 6, 2026

The most dangerous and mysterious irradiated zone in Deserter, sitting at the center of a large Glow Waste. An ancient military base with...

White Sands
Settlement | Apr 7, 2026

A fatalistic survivalist outpost deep within the Drylands desert, recognizable by its yellowish-white rooftops. The community survives by...


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