Ossuary Society
Before it became what it is now, the Ossuary Society was a group of exhausted, educated Mortis Practitioners and early Necrologists who had spent over five years fixing the instability caused by others' meddling with the Mortis. The wasteland had no shortage of self-proclaimed practitioners, grave robbers, and amateur Necrologists, each convinced they had found a new revelation about life, death, or the Infection. Most had not. What they found instead were creative new ways to ruin lives: releasing Infection-fueled bio-machines into settlements, turning morgues into nightmares, farming neighbors for their Infection. After years of putting down reckless practitioners, a realization emerged. The problem was not always malice; more often it was astonishing lack of foresight. While some people deserved to be removed from the equation, others could be redirected. Instead of running a constant cycle of assassination and crisis control, the founders reasoned it would be easier to establish standards, oversight, and basic rules about how far one could push. The Ossuary started small, disguised as a loose collection of researchers. Those who took the offer willingly received education and a role in ensuring reckless practices did not occur. Those who refused to be taught simply vanished. No fanfare, no warnings, no records.
That darker capacity never left. Behind the public face of research and documentation lies a regulatory body and silent enforcer: a framework of investigatory staffers, research committees, auditors, and unseen operatives ensuring that forces of life, death, and the unnatural spaces between them remain within the grasp of those who understand the consequences. The Ossuary investigates experimental Necrology and bio-engineering that threatens the world's fragile equilibrium. Medical experimentation is scrutinized, particularly when Lineage existence is reduced to a disposable component. Unauthorized research into the depths of the Mortis is swiftly contained. Practitioners who push past acceptable boundaries, who treat communities as laboratories, or who pursue knowledge that threatens the stability of existence are dealt with quietly and permanently. The Society does not issue ultimatums or conduct tribunals for these cases. Those deemed beyond correction are simply removed.
The organization operates across six tiers structured like a medical board, forensic agency, and research institution combined. The Recently Living perform routine settlement oversight: inspecting morgues, auditing Necrology facilities, and filing reports on irregularities. The Prognostic Order handles high-risk studies and major incident investigations; when an experiment leaves a settlement reeling, they are sent to contain the damage and determine whether the researcher is a fool, a visionary, or an existential threat. The Collegium Mortis determines what research is safe, what should be restricted, and what must be erased entirely. The Mortuary Board makes final approvals on Mortis-related research and handles public relations, ensuring settlements remain unaware of how many disasters the Society has prevented. The Ossuary Council sets cross-network regulations and handles crisis management at the largest scale. And then there are the Eschatonian Archives: a theoretical body whispered about but never directly referenced in official documentation. Some believe it is a hidden vault of knowledge; others insist it is a network of shadow regulators operating beyond even the Council's authority. Rumors tie the Archives to Necrologists and Lore Masters connected to the lost Vaults of the Lineage League, to Full Dead residing in a drowned city of saints, and to Mortis Practitioners with over thirty years of dive experience. All these rumors are said to be true, yet none capture the full scope of what the Archives contain.
The Society's guiding conviction is that the general population is better served by ignorance of the Mortis than by exposure to it. Members do not recruit eagerly; most actively discourage interest through blunt warnings or caustic humor. The reasoning is pragmatic: for every individual capable of studying the Mortis without being destroyed by it, many more would be consumed mentally or physically. Those who do enter the ranks lean into gallows humor, dry wit, and biting sarcasm because they know that fully absorbing the weight of what they study would bury them. If they ever stopped joking about it, they would break under the knowledge of what they have seen. The humor is never meant to disrespect the dead; it is their shield, their way of ensuring they can continue functioning as people. Despite their cynical nature, the Society is not isolationist. They hold formal gatherings where new research is discussed with the same intensity that scholars of the old world once debated medical ethics. Beneath those professional events, members host casual gatherings for drinks, music, and conversations that have nothing to do with Necrology or Infection. No one asks "How are you handling things?" because they already know the answer. Instead they ask about a new distillery in the ruins or reconstruction efforts in a nearby settlement. They find normalcy in the mundane, knowing that if they do not stay grounded, they will slip too far into the abyss of their work.
When a member seems to be deteriorating, losing themselves in research, or engaging in reckless study, others intervene without confrontation. There are no accusations of pushing too far, because anyone who hears those words spoken outright is already too far gone. Instead, someone will drag them to a meal, insist they accompany a field team, or find an excuse to pull them into an irrelevant debate about old-world philosophy. The goal is not to force them to talk about their struggles but to remind them that they are still people. The Ossuary's cultural anchors are physical: autopsy sketches, jars of preserved tissue, bone fragments catalogued with ink markings, stacks of handwritten reports. Each artifact is a conversation piece and visible proof that an investigation was conducted. Advancement within the Society is measured by those records, not by combat achievements. Crypt Currency, the Society's economy of documented contributions, reflects the ongoing struggle to maintain control over what should be known, what should be sealed, and what should never have existed. Tokens depicting Life and Death on opposing faces can be exchanged at cross-network events for sanctioned Necrology blueprints, Society-licensed research spaces, and rare bio-engineered medical equipment. Most people should live happy, healthy, blissfully ignorant lives. The Ossuary ensures that is possible by carrying the weight others cannot.
In Harbormarch, the Society keeps its stations beside Murder Gardens, an expanded and unstable morgue the size of a city block, and the chapter that works it has grown a warmer social skin than the colder versions found elsewhere. The reason is simple survival. Anyone who spends long enough on that front, watching corpses accumulate and hauling the freshly returned clear of the kill zones before shamblers strip them back down, either finds strange ways to stay human or hollows out from the inside. The Harbormarch branch is no less disciplined, schooled, or willing to make a person vanish than any other, but it is visibly less reserved, and much of that comes from working shoulder to shoulder with the Blacktide Hunters. The attached Hunter house pumps swagger, ridicule, and necessary absurdity into the whole site, and the Ossuary side has absorbed it, keeping its meticulous breach records and drift-pattern monitoring while turning up in black floral prints and holding court in a tiki bar. Its senior authority is Hector "Fuck It" Ausera, a Baywalker of near-total recall and a devotee of the Light of Hedon, whose willingness to walk into fatal conditions for data has taught the Society more about Murder Gardens than most of its members will admit aloud.
That work also sets the Society against the powers that treat the dead as inventory. In Stack City to the north, the Blare Phagous controls the morgue systems not as places of recovery but as points of material intake, cataloguing and breaking down bodies as resource, and that control outrages the Ossuary Society along with the many citizens who have lost loved ones to the Mortis Amaranthine. For an organization whose entire creed is that death must be studied, contained, and respected, a rival that renders the dead into product is not a competitor. It is the exact catastrophe the Society exists to prevent.
That darker capacity never left. Behind the public face of research and documentation lies a regulatory body and silent enforcer: a framework of investigatory staffers, research committees, auditors, and unseen operatives ensuring that forces of life, death, and the unnatural spaces between them remain within the grasp of those who understand the consequences. The Ossuary investigates experimental Necrology and bio-engineering that threatens the world's fragile equilibrium. Medical experimentation is scrutinized, particularly when Lineage existence is reduced to a disposable component. Unauthorized research into the depths of the Mortis is swiftly contained. Practitioners who push past acceptable boundaries, who treat communities as laboratories, or who pursue knowledge that threatens the stability of existence are dealt with quietly and permanently. The Society does not issue ultimatums or conduct tribunals for these cases. Those deemed beyond correction are simply removed.
The organization operates across six tiers structured like a medical board, forensic agency, and research institution combined. The Recently Living perform routine settlement oversight: inspecting morgues, auditing Necrology facilities, and filing reports on irregularities. The Prognostic Order handles high-risk studies and major incident investigations; when an experiment leaves a settlement reeling, they are sent to contain the damage and determine whether the researcher is a fool, a visionary, or an existential threat. The Collegium Mortis determines what research is safe, what should be restricted, and what must be erased entirely. The Mortuary Board makes final approvals on Mortis-related research and handles public relations, ensuring settlements remain unaware of how many disasters the Society has prevented. The Ossuary Council sets cross-network regulations and handles crisis management at the largest scale. And then there are the Eschatonian Archives: a theoretical body whispered about but never directly referenced in official documentation. Some believe it is a hidden vault of knowledge; others insist it is a network of shadow regulators operating beyond even the Council's authority. Rumors tie the Archives to Necrologists and Lore Masters connected to the lost Vaults of the Lineage League, to Full Dead residing in a drowned city of saints, and to Mortis Practitioners with over thirty years of dive experience. All these rumors are said to be true, yet none capture the full scope of what the Archives contain.
The Society's guiding conviction is that the general population is better served by ignorance of the Mortis than by exposure to it. Members do not recruit eagerly; most actively discourage interest through blunt warnings or caustic humor. The reasoning is pragmatic: for every individual capable of studying the Mortis without being destroyed by it, many more would be consumed mentally or physically. Those who do enter the ranks lean into gallows humor, dry wit, and biting sarcasm because they know that fully absorbing the weight of what they study would bury them. If they ever stopped joking about it, they would break under the knowledge of what they have seen. The humor is never meant to disrespect the dead; it is their shield, their way of ensuring they can continue functioning as people. Despite their cynical nature, the Society is not isolationist. They hold formal gatherings where new research is discussed with the same intensity that scholars of the old world once debated medical ethics. Beneath those professional events, members host casual gatherings for drinks, music, and conversations that have nothing to do with Necrology or Infection. No one asks "How are you handling things?" because they already know the answer. Instead they ask about a new distillery in the ruins or reconstruction efforts in a nearby settlement. They find normalcy in the mundane, knowing that if they do not stay grounded, they will slip too far into the abyss of their work.
When a member seems to be deteriorating, losing themselves in research, or engaging in reckless study, others intervene without confrontation. There are no accusations of pushing too far, because anyone who hears those words spoken outright is already too far gone. Instead, someone will drag them to a meal, insist they accompany a field team, or find an excuse to pull them into an irrelevant debate about old-world philosophy. The goal is not to force them to talk about their struggles but to remind them that they are still people. The Ossuary's cultural anchors are physical: autopsy sketches, jars of preserved tissue, bone fragments catalogued with ink markings, stacks of handwritten reports. Each artifact is a conversation piece and visible proof that an investigation was conducted. Advancement within the Society is measured by those records, not by combat achievements. Crypt Currency, the Society's economy of documented contributions, reflects the ongoing struggle to maintain control over what should be known, what should be sealed, and what should never have existed. Tokens depicting Life and Death on opposing faces can be exchanged at cross-network events for sanctioned Necrology blueprints, Society-licensed research spaces, and rare bio-engineered medical equipment. Most people should live happy, healthy, blissfully ignorant lives. The Ossuary ensures that is possible by carrying the weight others cannot.
In Harbormarch, the Society keeps its stations beside Murder Gardens, an expanded and unstable morgue the size of a city block, and the chapter that works it has grown a warmer social skin than the colder versions found elsewhere. The reason is simple survival. Anyone who spends long enough on that front, watching corpses accumulate and hauling the freshly returned clear of the kill zones before shamblers strip them back down, either finds strange ways to stay human or hollows out from the inside. The Harbormarch branch is no less disciplined, schooled, or willing to make a person vanish than any other, but it is visibly less reserved, and much of that comes from working shoulder to shoulder with the Blacktide Hunters. The attached Hunter house pumps swagger, ridicule, and necessary absurdity into the whole site, and the Ossuary side has absorbed it, keeping its meticulous breach records and drift-pattern monitoring while turning up in black floral prints and holding court in a tiki bar. Its senior authority is Hector "Fuck It" Ausera, a Baywalker of near-total recall and a devotee of the Light of Hedon, whose willingness to walk into fatal conditions for data has taught the Society more about Murder Gardens than most of its members will admit aloud.
That work also sets the Society against the powers that treat the dead as inventory. In Stack City to the north, the Blare Phagous controls the morgue systems not as places of recovery but as points of material intake, cataloguing and breaking down bodies as resource, and that control outrages the Ossuary Society along with the many citizens who have lost loved ones to the Mortis Amaranthine. For an organization whose entire creed is that death must be studied, contained, and respected, a rival that renders the dead into product is not a competitor. It is the exact catastrophe the Society exists to prevent.
Mortuary scientists, silent regulators, and quiet enforcers who study death so the living do not have to.
Type
Cross-network mortuary science organization
Specialty
Death investigation, oversight, and enforcement
Hierarchy
6 tiers (Recently Living to Eschatonian Archives)
Methods
Autopsies, field reports, specimen cataloguing
Advancement
Measured by artifacts produced, not combat
Currency
Crypt Currency
Philosophy
General population better served by ignorance of the Mortis
Enforcement
Silent removal of those beyond correction
