Plague Bear

The first warning is the sound: a bellow that rolls through the cold woods of the North Mountains like something between a roar and a death rattle. It echoes off the rock faces, bouncing until it seems to come from everywhere at once. Experienced travelers freeze when they hear it. The inexperienced ones run, which is the wrong choice. Plague Bears are faster than they look, and they always look fast enough.
  The Infection does something particular to bears. Where it hollows out most creatures, reducing them to shambling husks driven by residual hunger, it fills bears with something worse: strength that exceeds what the living animal ever possessed. The muscles beneath the rotting flesh are denser, harder, powered by a mechanism that has nothing to do with food or rest. A Plague Bear does not tire. It does not hesitate. It processes the world in simple terms: moving things are prey, and prey stops moving eventually.
  Rotting flesh and patchy fur cling to the exposed muscles beneath, giving the creature a patchwork appearance that shifts as it moves. Bare sinew catches the cold mountain light. The smell reaches you before the bear does, if the wind is kind. If the wind is not kind, the first sign is the sound of trees cracking as something massive shoulders through the undergrowth.
  Melee weapons are functionally useless. Blades and bludgeons deal partial damage at best, barely registering against the Infection-fueled bulk. The only reliable method is vehicle-mounted weaponry, which limits your options considerably when you are on foot in dense mountain forest. Rovers who operate in the North Mountains travel in armed convoys when they can. When they cannot, they travel fast and quiet, because a Plague Bear that has not noticed you is the only kind worth encountering.
  They share the cold forests with Plague Moose, and the two species ignore one another entirely. Neither hunts the other. Both hunt the living. The North Mountains belong to them in every way that matters, and survivors pass through on borrowed time.

Basic Information

Anatomy

The frame is unmistakably ursine, massive through the shoulders and chest, but the Infection has stripped away anything that once made the animal look healthy. Fur comes in patches, clinging to sections of hide that have not yet sloughed away entirely. Between the patches, exposed muscle glistens with a wet sheen that never dries, the tissue kept animate by the Infection long past the point where natural biology would have given out.
  The musculature is visibly denser than a living bear's. Tendons stand out like cables beneath the skin, and the limbs move with a fluid power that belies the creature's state of decay. The jaw hangs slightly loose when the mouth is closed, revealing teeth stained dark by old blood and necrotic tissue. The eyes, if they remain intact, are clouded and fixed, tracking movement with a flat precision that suggests the Infection has replaced whatever the bear once used for thought.

Behaviour

Plague Bears are solitary. They do not form packs or cooperate with other infected wildlife. They do not need to. A single Plague Bear is sufficient to destroy anything short of a fortified position, and the Infection grants them the stamina to pursue prey across miles of rough terrain without slowing.
  Their hunting pattern is direct: locate movement, close distance, overwhelm through raw force. There is no ambush, no cunning. The bear simply comes for you, powered by something that does not care about fatigue or pain, and it does not stop until you do. Survivors who have encountered one and lived describe the experience in mechanical terms. It was not angry. It was not hungry in any way they recognized. It was just relentless, like weather.
Threat Class
Infected Wildlife
Threat Level
Extreme
Habitat
North Mountains, Rust Empire
Countermeasures
Vehicle-mounted weaponry
Type
Animal (infected wildlife)

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